Ernest Walpole, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He is renowned for his bright white suits and hats. His white hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Reynard Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear brown pants and tee shirts. He wears his auburn hair down. His brown eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He feeds upon the attention of others.
History: Reynard hails from a village terrorized by drow. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Spy.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Flaws: Mundane. Bonds: Enemies, Attractive, Debt, Job. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. Fiery yellow corundum (1400 gp).
Alex Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. He has shaved his head bald. His eyes are hazel and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Glassblower for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. White pearl (140 gp).
Gilbert Nibley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a simple white robe with yellow stripes complete with hood, and his gloved hand is found clutching a kukri. His auburn hair is long and unkept. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up kukri and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Azurite (8 gp). Silver pearl (50 gp). 1 Silk rope. 1 Masterwork manacles.
Raymond Springfield, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear yellow pants and tee shirts. His silver hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Raymond hails from a village terrorized by goblins. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. 1 Masterwork Artisan’s tools.
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