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NPC Generator

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Advanced [show]


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey armored body suit, with a simple black line shooting up and back down. He has done his best to style his silver hair to look like a famous performer. His eyes are hazel.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Laborer business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Job. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Ernest Marlee, Male Human Adept 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Thornton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a hunchback. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the old dungeon and found the beat up scythe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Nature. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Odo Thornton, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)17 (+3) 14 (+2)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Golden pearl (110 gp). 1 Minor magic item.


Social Check DCs


Gerard Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist, Opinionated, Artistic. Flaws: Ugly, Fearful. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Gerard Prescott, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Courier. His hair is brown and very short. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Norman Paxton, Male Human Fighter 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His long red hair reaches down to his waist. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Emotional. Bonds: Immigrant, In love. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Copeland, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 16 (+3)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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