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Advanced [show]


Manfred Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears his blonde hair up in a very large beehive style do. His eyes are brown and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Family. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Manfred Hallewell, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: Red spinel (120 gp). Rock crystal (50 gp). Azurite (11 gp).


Social Check DCs


Norman Shelly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars, and his gloved hand is found clutching a axe. His black hair is cut short. His violet eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and expand his business

Flaws: Insane, Disease, Mundane. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Norman Shelly, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. Lapis lazuli (16 gp). Tourmaline (70 gp). Pink pearl (70 gp). Deep green spinel (70 gp). 1 Minor magic item.


Social Check DCs


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Davenport, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Bonds: Mentor, Religious. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

William Windsor, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp. Aquamarine (200 gp). Citrine (30 gp). 1 Half-Plate.


Social Check DCs


Godfrey Dalton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Bellfounder, Godfrey learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Bellfounder.

Motivation: To unite with his sister.

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Godfrey Dalton, Male Human Adept 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)18 (+4) 12 (+1)10 (+0)
Skills Insight +4, Religion +7
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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