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NPC Generator

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Advanced [show]


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He has gleaming, smiling gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Selfish. Bonds: Rich, Mentor, Adventurer. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Percival Eastaughffe, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +1, Performance +6
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +6

Possessions: 200 gp.


Social Check DCs


Hunter Shelby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair and beard is wavy and long. He has violet eyes and a tan hat with a yellow feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Poor, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Hunter Shelby, Male Human Fighter 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with violet highlights, and long blue pants that bunch up around his shoes. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Spy and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Artistic. Flaws: Disease, Insane, Insomniac, Impulsive. Bonds: Job. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Gilbert Presley, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 17 (+3)6 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp.


Social Check DCs


Norman Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up in a very large beehive style do. This amber eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Norman was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Norman Enfield, Male Human Warrior 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp. White opal (1300 gp). Moonstone (50 gp). Jade (50 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of his god on his torso. He is portly but not overly obese. His long chestnut hair reaches down to his waist. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small desert village. Like his father and his sister before him, after school he went straight into learning to become a Knight. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Tim Garrick, Male Human Cleric 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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