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Advanced [show]


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His eyes are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Miller business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Trey Berkeley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)6 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fletcher soon after.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Atherton, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Thomas Livingstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, he is not a threatening figure. His chestnut hair is long and unkept. This green eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Livingstone, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Bernard Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in green turtlenecks beneath a white coat with green slacks. His red hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Spy, his father struggled to pay the bills. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Poor, Religious. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Bernard Shipley, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Henry Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is thinning but still full. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Secretive, Fearful. Bonds: Rich. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Kensley, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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