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NPC Generator

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Advanced [show]


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Gardener. His auburn hair, when down, is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Artistic, Fighting, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Huxley, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 2600 sp. 2 Acid flasks.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his brown hair in a pixie cut. He has violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Justice. Flaws: Disease, PTSD. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Charles Altham, Male Human Sorcerer 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Fire opal (1000 gp). Aquamarine (1000 gp). White opal (1000 gp). Black pearl (1000 gp). Hematite (9 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair is smooth and relatively long. He has gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Greedy. Bonds: Military, Nature, Adventurer. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Shelley, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Rhodochrosite (8 gp). Banded agate (8 gp).


Social Check DCs


Adelard Royston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with Stetson hat. He sports a long chestnut beard, and similarly colored long hair. He has gleaming, smiling brown eyes.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He is a Lycanthrope in disguise. Adelard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Adventurer, Religious. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Adelard Royston, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20 pp.


Social Check DCs


Hunter Hailey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a island tribe. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hunter's mother didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Hunter Hailey, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 900 gp. Hematite (15 gp). Sard (70 gp). Zircon (70 gp).


Social Check DCs

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