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NPC Generator

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Advanced [show]


Dustin Whitby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his tan robe and has his flail always slung over his shoulder. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Dustin Whitby, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His hair is red, silky, and of moderate length. He has amber eyes and a grey hat with a brown feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trym took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He was granted arcane powers by his dying brother.

Motivation: He seems to be bored by most things.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Trym Chatham, Male Human Warrior 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20 pp. Sardonyx (20 gp). Aquamarine (1000 gp).


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He sports a long auburn beard, and similarly colored long hair. He has a dull look in his brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, Debt. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Robert Gresham, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Ralf Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green shirt with thin pastel vertical stripes and black pants. His hair is blonde and very short. He has amber eyes.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Immigrant, Slave. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Ralf Ryley, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 44000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Dustin Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He is physically well-built. He has a small bristly mustache and wavy brown hair. His violet eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Family, Adventurer. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Dustin Leighton, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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