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Advanced [show]


Tim Fulton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tim took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy. Bonds: Attractive, Guardian, Mentor, Nature. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Tim Fulton, Male Human Rogue 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)15 (+2) 17 (+3)11 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 sp. Gold and topaz bottle stopper cork (1800 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1800 gp). Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black tunic with grey highlights, and long green pants that bunch up around his shoes and is in decent physical shape. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 13 years.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and regain custody of his daughter

Flaws: Ugly, Shy. Bonds: Military, Nature, Job, Family. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Hallewell, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs


Diggory Ryland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He sports white clothing, slightly heavier than average wear. He wears his golden hair down. His violet eyes peer out from beneath his broad white hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: In love, Military. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Diggory Ryland, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 34000 sp.


Social Check DCs


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His hair is short and brown. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Scribe, Cory learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Bonds: Attractive, Enemies, Job. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Cory Wedgwood, Male Human Paladin 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 12000 cp. Silver comb with moonstones (500 gp).


Social Check DCs


Jocelyn Atterton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Poor, Has a crush. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Jocelyn Atterton, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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