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Advanced [show]


Robert Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Shy. Bonds: Religious, Poor, Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Robert Huxley, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +0, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Shane Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Barrister. His black hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Barrister and found it very stressful. He used his abilities to travel the world and help people.

Motivation: To be a Bounty Hunter again; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Job, Immigrant. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Shane Barton, Male Human Warlock 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. Lapis lazuli (8 gp).


Social Check DCs


Richard Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a lance on his belt. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Richard hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Enemies, Adventurer. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Richard Sharps, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp.


Social Check DCs


Solomon Barton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Servant. He wears his silver hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Fighting. Bonds: Poor, Adventurer, Family. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Solomon Barton, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He typically wears violet cloth garments or leather armor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Spy, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and many giants want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Enemies, Poor. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Wymar Hallewell, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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