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NPC Generator

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Advanced [show]


Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and tan tie. He is physically well-built. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: Simon was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants a kiss.

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Has a crush. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Simon Brandon, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan tunic with green highlights, and long blue pants that bunch up around his shoes. His white hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: Sabotage a competitor.

Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Family, Job. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Altham, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His golden hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Godfrey Rayden, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 9 (-1)6 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (1000 gp).


Social Check DCs


Rolf Fawcett, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. He has no hair. His fierce brown eyes like to dwell on things.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Fawcett, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)18 (+4) 13 (+1)10 (+0)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Auran, Dwarven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 800 gp.


Social Check DCs


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Artistic. Flaws: PTSD. Bonds: Rich, Attractive, Nature. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Everard Altham, Male Human Warrior 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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