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NPC Generator

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Advanced [show]


Anthony Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Layabout uniform. His long golden hair reaches down to his waist. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Anthony Wheatley, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 2 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Thomas Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is still thick. His eyes are likewise violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a island tribe. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Courier.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Flaws: Antagonistic, Forgetful. Bonds: Nature, Job, Family. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Tattersall, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills Deception +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Chad Everleigh, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich southern family. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Chad Everleigh, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Roger Redfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and wants to have a good time and be beloved

Ideals: Athletic, Joker, Optimist. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Roger Redfield, Male Human Paladin 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Hematite (15 gp). Rich purple corundum (1200 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears white cloth garments or leather armor. He keeps his red hair in a pixie cut. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small forest village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Rich, Job. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Deighton, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 9 (-1)8 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Rhodochrosite (11 gp). Sard (80 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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