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NPC Generator

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Advanced [show]


Gilbert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears green cloth garments or leather armor. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Merchant, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family, Job. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Ainsworth, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Amber (160 gp). Alexandrite (1300 gp). Red-brown spinel (160 gp).


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Impeccable. Flaws: Disease, Fearful. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Odo Gentry, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2600 sp. 4 Holy water.


Social Check DCs


Frederick Snape, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is matted, messy, and big. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: The child of a Interpreter, who enjoyed hunting, Frederick was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Frederick Snape, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. 1 Climber’s kit. 1 Crowbar. 1 Average lock.


Social Check DCs


Lewis Springfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Sage business at a young age. His druidic abilities were realized during a raid on his village. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Lewis Springfield, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Robert Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His brown hair is styled in orderly dreadlocks. He has green eyes and a brown hat with a tan feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Clifton, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Hematite (7 gp). Citrine (50 gp). Moonstone (50 gp).


Social Check DCs

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