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Advanced [show]


Alex Blankley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Alex Blankley, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Hunter was raised in a hard working conservative environment. A gifted student he started as a Spy, but he got bored and became a Marshal. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Hunter Kent, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Golden yellow topaz (500 gp). Fire opal (400 gp). Obsidian (15 gp). Golden yellow topaz (500 gp).


Social Check DCs


Trym Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His white hair is smooth and relatively long. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Military. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Trym Ansley, Male Human Fighter 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +6

Possessions: 30 pp. Finely wrought small gold bracelet (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is smooth and relatively long. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Impulsive, Depressed. Bonds: Adventurer, Rich. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Heward Sutherland, Male Human Sorcerer 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 80000 cp.


Social Check DCs


Solomon Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker father left him crippled. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist, Disease. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Solomon Mori, Male Human Warlock 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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