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NPC Generator

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Advanced [show]


Hubert Watson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of eastern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Hubert Watson, Male Human Expert 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)6 (-2) 16 (+3)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with Stetson hat, he is not a threatening figure. He has wavy blonde hair. His eyes are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with dancing.

History: The child of western immigrants he idolized his mother. He has had some formal dancing training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and wants his loneliness to end

Ideals: Artistic. Flaws: Emotional. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Heiser, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 sp.


Social Check DCs


Everard Harper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Everard Harper, Male Human Cleric 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Springfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, In love. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Springfield, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp. Rock crystal (20 gp). Star rose quartz (20 gp). Coral (130 gp). Freshwater pearl (8 gp).


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and usually wears his tan robe and has his longbow always slung over his shoulder. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Guy Benson, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)6 (-2) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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