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NPC Generator

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Advanced [show]


Gilbert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He likes to wear ponchos typically of a light white in addition to tight pants, and his gloved hand is found clutching a bastard sword. His blonde hair is still thick. His thin eyebrows rest above his beady violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Detective business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Job, Family, Enemies. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Tewksbury, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly chestnut, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Fearful, Shy. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Norman Alton, Male Human Adept 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp.


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and grey handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are likewise gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his dancing dream.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Bentham, Male Human Warlock 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 17 (+3)13 (+1)
Skills History +6
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 150 pp. Carnelian (30 gp). Pink pearl (110 gp). Pink pearl (110 gp). Sardonyx (30 gp).


Social Check DCs


Wymar Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Fortune-teller. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady brown eyes.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Marry his brother to traveling adventurers; and he has a crush on the local mayor

Flaws: Ugly, Insane, Lazy. Bonds: Poor, Has a crush, Family. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Bristol, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a brown suit, and a wedding ring on his right hand. He has no hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Impulsive. Bonds: In love, Mentor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Gerald Eastaughffe, Male Human Cleric 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)18 (+4) 17 (+3)12 (+1)
Skills Athletics +3, Nature +7
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Dwarven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 600 gp. Fire opal (400 gp). Golden yellow topaz (1400 gp).


Social Check DCs

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