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Advanced [show]


Gunter Home, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a slight overbite and is overall scrawny. His tied-back hair is red. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gunter was born in the south. At a young age he loved to build and create. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush; and he desires power and/or immortality

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Gunter Home, Male Human Commoner 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp. Banded agate (7 gp). Star ruby (400 gp). 1 Minor magic item.


Social Check DCs


Bernard Sharps, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is dressed in an above average manner. His white hair is still thick. His blue unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Bernard was born with his father's beautiful face. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Religious. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Bernard Sharps, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is a Maurezhi in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Lance Merton, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 8 (-1)13 (+1)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 28000 cp.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His hair is brown and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants to meet his childhood hero; and he wants revenge against gnolls

Flaws: Shy. Bonds: Attractive, Military, Rich, Enemies, Adventurer. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Addington, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)17 (+3) 19 (+4)8 (-1)
Skills Deception +2, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156432100000

Possessions: 300 gp. Brown-green garnet (100 gp). 1 Minor magic item.


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black, silky, and of moderate length. He wears large thick round spectacles.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Theobald Shirley, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 5 (-3)13 (+1)
Skills Insight +0, Persuasion +4
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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