Hugh Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy silver hair. He has green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.
History: Hugh was raised in a hard working conservative environment. He worked as a nervous Guard and found it very stressful. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Arnold Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with pastel highlights, and long white pants that bunch up around his shoes. He is physically well-built. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Arnold was raised in a hard working conservative environment. A gifted student he started as a Map Maker, but he got bored and became a Merchant. He now owns his own business.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 400 gp. Rich purple corundum (1200 gp).
Lance Gentry, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Butcher.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Military. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Rose (70 gp). Carnelian (70 gp). 1 Minor magic item.
Manfred Beitz, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Unemployed. He has blonde hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is an amazing painter.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Tailor again; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted, Logical. Bonds: Job, Attractive, Enemies. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Richard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Mentor, Debt. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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