Gunter Stanford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes are a pleasant hazel.
Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gunter was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: To be a Crown-heir again; and he is unsatisfied with his job
Ideals: Fighting, Persistence. Flaws: Hedonist, Racist. Bonds: Attractive, Job. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Tim Riley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears green cloth garments or leather armor. He wears a colorful flower in his chestnut hair. His brown eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.
History: Tim was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Frederick Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is physically well-built. His auburn hair is knotted and matted. His fierce green eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker, Fighting. Bonds: Nature, Mentor, Adventurer. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Freshwater pearl (11 gp). Brown-green garnet (160 gp). Onyx (20 gp). Chrysoberyl (160 gp).
Solomon Nash, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Religious. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. Hematite (7 gp). Chrysoberyl (60 gp).
Reynard Soames, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a green vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to hide his balding. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to loving parents in a slum to the east. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter
Flaws: Ugly, Emotional. Bonds: Family, Poor, Military. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp.
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