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NPC Generator

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Advanced [show]


Bertram Home, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a blue scarf. He has a moderate pudge and is not very fit. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Hunter in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Bertram was born on a far western forest where he grew up under the tutelage of his mother, an expert Hunter. He has worked as a Hunter like his mother before him.

Motivation: To be a Animal Trainer again; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Job, Military, Immigrant. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Bertram Home, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a pixie cut. His eyes are amber and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: He got into the Animal Trainer business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Animal Trainer.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Dayton, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Alexandrite (1100 gp). Jet (90 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy blue suit. His auburn hair is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. He was an apprentice working in his father's forge. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Immigrant, Job. Occupation: Guard

Voice: Stutters

Attributes [hide]

Nicholas Payton, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Sapphire pendant on gold chain (900 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (500 gp). 1 Disguise kit.


Social Check DCs


Roland Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Herbalist, Roland learned a great deal about his father's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Herbalist. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Philantrophist. Flaws: Greedy. Bonds: Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Roland Bentham, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)6 (-2)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Gerard Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man dresses like a well dressed Navigator does. His auburn hair is greasy and uncared for. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Gerard Wakefield, Male Human Bard 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs

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