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Advanced [show]


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is physically well-built. He is bald on top and has large black tufts of hair around his ears. He wears large thick round spectacles.

Personality: Eccentric and domineering, Everard will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Mercenary business at a young age. Everard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Mercenary like his mother before him.

Motivation: Further expansion of business.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Perry, Male Human Ranger 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Fire opal pendant on a fine gold chain (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.


Social Check DCs


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: This man has a large violet mantle and cape that has been intricately interwoven into his brown robe. He is muscular with a powerful set of arms. His silver hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Wymar was born in the west. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Enemies, Religious. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Wymar Hackney, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Red spinel (90 gp). Deep blue spinel (1300 gp). Black opal (1200 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy blonde beard and wild blonde hair. His eyes are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: Charles was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Charles Rutland, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Reynard Lindsay, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he has a large violet mantle and cape that has been intricately interwoven into his brown robe. His hair is brown and very short. His eyes are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Reynard was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Shy, Insane. Bonds: Attractive, In love. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Reynard Lindsay, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)5 (-3) 15 (+2)12 (+1)
Skills Arcana +0, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Remington, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against gnolls

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Peter Remington, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)18 (+4) 7 (-2)9 (-1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Auran, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Freshwater pearl (15 gp). Jet (90 gp). Alexandrite (600 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs

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