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NPC Generator

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Advanced [show]


Hunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He keeps his long brown hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Hunter Hayden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Patrick Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely violet suit with blue socks and a vest with buckled shoes. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Mentor, Military. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Patrick Pickering, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 40 pp.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is tall, broad shouldered and powerfully built. He has styled his chestnut hair well, parting it to the right. His green eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 10 years.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Military, Job. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

John Shelly, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Herbalist. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich western family. A freak accident while working with his Animal Trainer father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Gomory Chester, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Shy, Hedonist. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Odo Carlisle, Male Human Bard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 6000 sp.


Social Check DCs

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