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John Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 5 years old his parents immigrated from the south. A freak accident while working with his Carpenter father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Disease, Secretive. Bonds: Immigrant. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

John Alston, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Manfred Alby, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His blonde hair is slicked back into a classic pompadour. His eyes are brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: The child of a Actor, who enjoyed hunting, Manfred was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Passionate, Artistic. Bonds: Nature, Family, Enemies. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Alby, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Thomas Langston, Male Human [Permalink]

Personal [hide]

Description: This man wears a black deerstalker hat and black clothes, and sports empty pouches on his belt. His blonde hair and beard is wavy and long. He has a dull look in his brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. Thomas was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Thomas Langston, Male Human Rogue 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 17 (+3)9 (-1)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item.


Social Check DCs


Trym Adley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, violet cloak. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Trym Adley, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)8 (-1) 11 (+0)7 (-2)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Weld, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His hair is black, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Disease, Depressed, Impulsive, Mundane. Bonds: Attractive. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Weld, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)3 (-4) 11 (+0)8 (-1)
Skills Nature -2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp.


Social Check DCs

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