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NPC Generator

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Advanced [show]


Theobald Stanton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is well dressed, constantly wearing a blue suit, green shirt, and white tie. With bright silver hair and a scraggly beard. He has brown eyes and a blue hat with a green feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Philantrophist, Professionalism, Athletic. Flaws: Greedy. Bonds: Nature. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Theobald Stanton, Male Human Druid 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 400 gp. Blue quartz (10 gp). Moonstone (60 gp). Black pearl (800 gp). Hematite (10 gp).


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a white handlebar mustache and slicked back white hair. His green eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Athletic, Gifted. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Addington, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Good lock.


Social Check DCs


Cory Ridley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and is typically in his Apothecary uniform. His white hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He became a Apothecary soon after.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Guardian, Poor. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Cory Ridley, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears baggy grey pantaloons and a tan scarf. He has wavy chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast forest. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Artistic, Optimist. Bonds: In love, Nature. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Royal, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Godfrey Appleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His religion dominates his actions; and revenge

Ideals: Joker, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Godfrey Appleton, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs

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