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Advanced [show]


Drogo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Drogo Pinkerton, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Dustin Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet shirt with thin green vertical stripes and tan pants. He is muscular with a powerful set of arms. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are amber and beady.

Personality: This man loves painting and to teach people painting more than just about anything. He is an amazing painter.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Eastoft, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Webley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He is physically well-built. His blonde hair is lengthy. His eyes are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Map Maker father left him crippled. He has worked as a Dyer like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Job, Poor. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Drogo Webley, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 20000 cp. Lapis lazuli (10 gp). Coral (140 gp). Citrine (50 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the old dungeon and found the beat up scythe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

John Windsor, Male Human Ranger 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Geoffrey Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Athletic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Wellington, Male Human Rogue 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 80 pp. Lapis lazuli (6 gp). 1 Banded mail. 1 Full Plate. 1 Full Plate. 1 Banded mail.


Social Check DCs

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