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NPC Generator

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Advanced [show]


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Insane. Bonds: Family, Religious, Immigrant, Mentor. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Patrick Barney, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. He wears his auburn hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Drogo Barney, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He became a Dyer soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Insane, Hedonist. Bonds: Immigrant, Job, Slave. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Guy Moreno, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Robert Clare, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: A deep hatred of dire rats.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Robert Clare, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 20000 cp. Jasper (80 gp).


Social Check DCs


Roland Stanley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears grey cloth garments or leather armor. He is an epitome of beauty. His hair is short and black. He is baby faced.

Personality: Confrontational and typically high on some drug or another. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Roland was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well.

Flaws: Addict, Hedonist. Bonds: Attractive, Family, Military. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Roland Stanley, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)5 (-3) 7 (-2)10 (+0)
Skills Arcana -1, Nature -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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