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Advanced [show]


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Junk Dealer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his golden hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Aldous was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Junk Dealer.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Aldous Watson, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, History +5
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy violet pantaloons and a green scarf. With a patchy blonde beard and wild blonde hair. This violet eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aldous was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Antagonistic. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Aldous Gracey, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Norman Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Norman was born on a far eastern plains where he grew up under the tutelage of his father, an expert Brewer. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Norman Dayton, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 18 (+4)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp.


Social Check DCs


Charles Shelby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, blue cloak. He is an epitome of beauty. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Poor, Family, Nature. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Charles Shelby, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 sp. Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Lance Ashton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man very much looks the part of a Mason. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 8 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Job, Attractive, Mentor, Immigrant. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Lance Ashton, Male Human Sorcerer 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 100 pp.


Social Check DCs

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