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NPC Generator

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Advanced [show]


Everard Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His red hair, when down, is lengthy. He has a dull look in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Poor, In love. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Everard Beverly, Male Human Monk 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 50 pp. Brown-green garnet (140 gp).


Social Check DCs


Everard Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a pastel and green handkerchief worn on his right side. His black hair is lengthy and is close to two feet long. He has blue eyes.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Fisher, Everard learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has worked as a Fisher like his father before him.

Motivation: Regain custody of his son; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Slave, Family. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Everard Huckabee, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp.


Social Check DCs


Peter Ansley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black trousers with tan and black striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Peter Ansley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Patrick Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. With a patchy white beard and wild white hair. He has several tiny amethyst earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Patrick Wellington, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Berkeley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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