William Upton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears green painted combat armor at almost all times. He has styled his red hair well, parting it to the left. His amber eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 cp.
Aldous Spalding, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Adventurer, Debt. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Bullseye lantern. 1 Spyglass.
Hubert York, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His silver hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
Dustin Adley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is cut close to his head. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Dustin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dustin's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Marshal.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Ugly, Greedy. Bonds: Job. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Manfred Wharton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan small hat and tan clothes. His brown hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Shy, Lazy, Antagonistic. Bonds: Rich, Family. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp.
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