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NPC Generator

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Advanced [show]


William Fulton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet costume with the symbols of magic on his torso. His white hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 5 years old his parents immigrated from the east. He worked as a nervous Adventurer and found it very stressful. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Gifted, Logical. Bonds: Immigrant, Job, Family. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

William Fulton, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Guy Clifford, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Miller in town.

History: Guy was raised in a hard working conservative environment. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Ugly, Insane. Bonds: Job, Enemies, Adventurer. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Guy Clifford, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 12000 cp. Tiger eye turquoise (16 gp). Coral (130 gp). Tourmaline (130 gp). 1 Bullseye lantern.


Social Check DCs


Richard Blakely, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his red hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west his family was never financially stable. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Retire the richest man in the west; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Richard Blakely, Male Human Wizard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 40000 cp. Blue quartz (16 gp). Carnelian (70 gp). Lapis lazuli (16 gp).


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light grey in addition to tight pants. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Body Guard in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Ideals: Gifted. Flaws: Disease. Bonds: Job, Immigrant, Family. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Trym Southey, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Bernard Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Bernard will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Bernard Graeme, Male Human Bard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 18 (+4)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Aquamarine (500 gp). Peridot (80 gp).


Social Check DCs

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