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Advanced [show]


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is well dressed, but even with his fine clothing he looks run-down. His golden hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Flaws: Addict. Bonds: Job, Family, Mentor, Religious. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Whitby, Male Human Rogue 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Emerald (800 gp). Blue sapphire (800 gp). Moss agate (11 gp). Violet garnet (500 gp).


Social Check DCs


Randal Brixton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a faded coat and loose pants complete with Stetson hat. His golden hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Carpenter business at a young age. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Randal Brixton, Male Human Wizard 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long silver hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with poetry.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Hunter Dumph, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1500 sp.


Social Check DCs


Richard Garfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and likes to wear ponchos typically of a light blue in addition to tight pants. His left leg appears badly burned and disfigured. He keeps his red hair in a flapper bob. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Richard was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Optimist, Persistence. Bonds: Has a crush, Rich, Religious. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Richard Garfield, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet cloak and cross-gartered brown stockings. His red hair, when down, is lengthy. His eyes are brown.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Bonds: Job, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Gerald Marston, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 sp.


Social Check DCs

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