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NPC Generator

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Advanced [show]


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His black hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. He worked as a nervous Ploughman and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to prove his worth to the world

Ideals: Disciplined. Flaws: Ugly, Fearful, Mundane, Impulsive. Bonds: Job. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Kyle Marley, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Raymond Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His moppish golden hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he's in love

Flaws: Addict, Shy. Bonds: Has a crush, Adventurer, Family. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Raymond Cumberbatch, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit, and sports empty pouches on his belt. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: Bertram was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Spice Merchant.

Motivation: Sabotage a competitor; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Philantrophist. Flaws: Hedonist, Fearful. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Bertram Shelly, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, and carries whips. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Arnold was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He struck the Crown-heir job and began his own company from there.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Optimist. Bonds: Job. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Arnold Beckwith, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting tan shirt and pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. Bertram was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mason. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Bertram Harlan, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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