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NPC Generator

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Advanced [show]


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His wide-brimmed hat is riddled with cuts and holes. He has brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Peter was born in the west. At a young age he loved to build and create. After coming to the age of reason, Peter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Peter Winthrop, Male Human Sorcerer 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Haley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white small hat and white clothes and is in decent physical shape. He wears his golden hair up. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: He was born in the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and regain custody of his daughter

Ideals: Optimist, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Tim Haley, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Tim Van Es, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 7 (-2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Red garnet (110 gp). Tourmaline (110 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Balimaar Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish blonde hair is in a traditional bowl cut. He has violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Bonds: Attractive, Rich, Has a crush. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Balimaar Hamilton, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear red tank tops with green pants. His black hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Rich, Nature. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Theodoric Mitchell, Male Human Barbarian 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +5

Possessions: 300 gp. Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs

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