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Advanced [show]


Chad Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries a battered hand crossbow and tarnished dagger as well. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Chad Alby, Male Human Monk 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 7 (-2)16 (+3)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 8
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Gerald Camden, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Rich purple corundum (1300 gp). Black pearl (300 gp). Jasper (20 gp). Aquamarine (300 gp). 1 Chain shirt. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a slight overbite and is overall scrawny. His long auburn hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Disease, Insane. Bonds: Military, Adventurer. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Tim Wilberforce, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 10 (+0)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His brown hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Banker. He is obsessed with a lost civilization.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to be a weaver again

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Slave, Immigrant. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Marlee, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Apothecary father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Family. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Nash, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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