Geoffrey Compton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with grey socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His long brown hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His spouse's relatives view him with great suspicion; and wants a kiss
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Has a crush, Family. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Iolite (50 gp). 1 Silk rope. 1 Superior lock.
Anthony Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. He keeps his auburn hair in a flapper bob. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Actor, but he got bored and became a Guard. He now mingles about in high society.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Greedy, Addict. Bonds: Rich, Job. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. Bloodstone (40 gp). Onyx (40 gp). Red-brown spinel (60 gp).
Hugh Brandon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His hair is cut close to his head. His ears are large.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: He desires power and/or immortality; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2200 sp. 1 Masterwork studded leather.
Hunter Altham, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears brown cloth garments or leather armor. His hair is white, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Barrister, who enjoyed hunting, Hunter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Extrovert. Bonds: Attractive, Enemies, Nature. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Geoffrey Barclay, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears tattered old clothes. His left leg appears badly burned and disfigured. His hair is blonde and curly. His violet eyes dart from person to person.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. He worked as a nervous Map Maker and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Hunter again; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1900 sp.
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