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Advanced [show]


Chad Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Armorer for hire.

Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Enemies, Has a crush, Rich, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Tinley, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Athletics +6, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Norman hails from a village terrorized by dire rats. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against dire rats; and he has money and likes to spend it

Ideals: Passionate, Joker. Bonds: Enemies, Rich. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Norman Hayhurst, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 11 (+0)9 (-1)
Skills Investigation +6, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. With bright chestnut hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Athletic, Disciplined. Bonds: Attractive, Family, Poor. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Stanton, Male Human Aristocrat 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Jade (90 gp). Violet garnet (1300 gp). 1 Minor magic item.


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His moppish red hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

William Blakeley, Male Human Paladin 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp.


Social Check DCs


Arnold Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Healer. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Healer, Arnold learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Expand his business.

Flaws: Forgetful. Bonds: Job, Attractive, Family, Immigrant. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Arnold Wentworth, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Blue quartz (11 gp). Iolite (80 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs

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