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Advanced [show]


Randal Stanley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His long black hair is drawn into a two foot long braid. His eyes are amber.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Logical. Bonds: Adventurer, Religious, Debt. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Randal Stanley, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Robert Adley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His brown hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Robert Adley, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Azurite (8 gp). Azurite (8 gp). Jade (100 gp).


Social Check DCs


Jocelyn Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Gifted. Bonds: Enemies, Poor. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Jocelyn Hadleigh, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2000 cp.


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his monstrous two handed axe always slung over his shoulder. He is portly but not overly obese. His chestnut hair is knotted and matted. He has hazel eyes and a pastel hat with a tan feather.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and revenge

Ideals: Impeccable, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Trym Garrick, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely brown suit with white socks and a vest with buckled shoes. He has shaved his head bald. His eyes are hazel and beady.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: He was born several months after his father was called into army service. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Ernest Merton, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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