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NPC Generator

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Advanced [show]


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is long and white with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Mentor, Job. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Washington, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His brown hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the recently deceased. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Gerard Cumberbatch, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Obsidian (14 gp). Sard (40 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and money/treasure

Flaws: Racist, Antagonistic. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Percival Royal, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp. Red garnet (90 gp). Red spinel (90 gp).


Social Check DCs


Gunter Winthrop, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His chestnut hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Depressed, Hedonist, Secretive, Fearful. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Gunter Winthrop, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)16 (+3) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a club. He has styled his brown hair well, parting it to the left. He has gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Flaws: Sensitive, Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Godfrey Alton, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Buckler. 1 Half-Plate.


Social Check DCs

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