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NPC Generator

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Advanced [show]


Ernest Appleton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is wearing a long, black, dusty cloak. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and he is content

Ideals: Justice. Flaws: Mundane, Hedonist. Bonds: Attractive, Nature, Family. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Ernest Appleton, Male Human Druid 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 5 (-3)11 (+0)
Skills Stealth +5
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan costume with the symbols of strength on his torso. His white hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the south. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Flaws: Addict, Shy. Bonds: Immigrant, Attractive, Nature. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Roger Clapham, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)16 (+3) 14 (+2)4 (-3)
Skills Deception -1, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bernard Wentworth, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His feathered hat is riddled with cuts and holes. He has several tiny jet earrings on each ear.

Personality: Calm and collected, he is a well trained Junk Dealer. He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Bernard Wentworth, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Ernest Yeardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Sculptor does. He has a small bristly mustache and wavy brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: Born in the south to a Sculptor, Ernest learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Job, Attractive. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Ernest Yeardley, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)6 (-2) 12 (+1)17 (+3)
Skills Persuasion +5, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Rolf Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich western family. Rolf was born on a far western mountains where he grew up under the tutelage of his mother, an expert Glassblower. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Rich, Immigrant. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Kirby, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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