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NPC Generator

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Advanced [show]


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His hair is chestnut and very short. He has green eyes and a grey hat with a tan feather.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Flaws: Insane, Fearful. Bonds: Adventurer, Nature. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Everard Elton, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has no hair. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Wentworth, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Tanglefoot bags. 3 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Adam Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Artistic, Gifted. Flaws: Insane, Ugly. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Adam Westbrook, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 8 (-1)14 (+2)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His red hair is smooth and relatively long. He has brown eyes and a grey hat with a blue feather.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Colton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Marshal soon after.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Trym Kendal, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 21000 sp. Star rose quartz (40 gp). Jade (120 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs

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