Gunter Springfield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy pastel suit, and a wedding ring on his right hand. With a patchy auburn beard and wild auburn hair. His eyes are violet.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Sage. He struck the Sage job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Insane, Disease. Bonds: Attractive, In love, Adventurer, Job. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Enfield, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Someone believes him a fraud; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Rich, Family, Enemies. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Godfrey Gyula, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he tends to wear a large red jacket. His golden hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend
Flaws: Insane, Disease, Hedonist. Bonds: Adventurer, Immigrant, Family. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Yorke, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair is greasy and uncared for. His amber unseeing eyes seem to look past you.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Slave. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 18 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Undercommon, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp.
Gomory Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His white hair is long and unkept. His green eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Mentor. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp.
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