Jocelyn Hadlee, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown costume with the symbols of magic on his torso. He is an epitome of beauty. He sports a flattop hair cut. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Jocelyn hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered dancing. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Entrepeneur, Impeccable. Bonds: Attractive, Enemies. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Black pearl (500 gp). Moonstone (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anselm Atterton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Simon Dalton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his right hand. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure
Ideals: Gifted. Flaws: Disease. Bonds: In love, Mentor, Rich, Adventurer. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Gladstone, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Further expansion of business; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 1 Darkwood Buckler. 1 Chain shirt.
Arnold Fulton, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. He has violet eyes and a blue hat with a white feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small desert village. His childhood dream was to be a Shepherd, but he was a colossal failure. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Poor, Family, Nature, Job. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp.
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