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NPC Generator

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Advanced [show]


Don Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a perfectly clean shirt and pair of pants. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted, Justice. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Don Myerscough, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Benson, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His hair is auburn and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Theodoric was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Armorer job and began his own company from there.

Motivation: To be a Actor again; and he's in love

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Theodoric Benson, Male Human Wizard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Just what you see.


Social Check DCs


Geoffrey Deighton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he is greedy

Bonds: Job, Immigrant, Rich, Nature, Family. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Geoffrey Deighton, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His feathered hat is riddled with cuts and holes. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Rich, Has a crush. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Gilbert Dalton, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 8 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Star rose quartz (80 gp). Peridot (80 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister, and carries maces. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Rich. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Carlton, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 6 (-2)12 (+1)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs

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