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Charles Langston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, marred by teas. He has a long silver beard with little hanging trinkets. His eyes are likewise brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Job, Military, Mentor. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Charles Langston, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Solid gold idol (300 gp). Cloth of gold vestments (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Gerald Budd, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his chestnut hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Flaws: Impulsive. Bonds: Poor. Occupation: Merchant

Voice: American accent

Attributes [hide]

Gerald Budd, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat, and he perpetually has his shortbow ready. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Kody Thorpe, Male Human Aristocrat 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 6 (-2)13 (+1)
Skills Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Malachite (14 gp). Jasper (20 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Enemies. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Jocelyn Lincoln, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Rose (80 gp). Brown-green garnet (160 gp). Jet (160 gp).


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His brown hair has been sun bleached extensively. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Expand his business; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Norman Gentry, Male Human Barbarian 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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