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NPC Generator

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Advanced [show]


Frederick Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Entrepeneur, Fighting, Passionate. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Frederick Westcott, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Robert Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a grey and pastel robe with the hood down. He has done his best to style his chestnut hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined. Flaws: Addict, Depressed. Bonds: Military, Rich. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Robert Snowdon, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)17 (+3) 9 (-1)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 38000 sp. Coral (80 gp). Smoky quartz (40 gp). Black opal (400 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Theodoric Axton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a pastel coat over a white low-cut shirt, and a feathered hat upon his head. His clothes are grease stained in places. He keeps his auburn hair in a pixie cut. His amber eyes peer out from beneath his feathered pastel hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Axton, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Banded agate (8 gp). Chalcedony (50 gp). Deep green spinel (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with dancing.

History: Born in the west to a Interpreter, Ralf learned a great deal about his father's area of expertise. He worked as a nervous Interpreter and found it very stressful. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Ralf Everly, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 12000 cp.


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: Born to a Navigator, his mother struggled to pay the bills. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy, Hedonist. Bonds: Poor, Nature, Military. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Henry Gresham, Male Human Druid 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. 1 Darkwood Buckler.


Social Check DCs

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