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Advanced [show]


Henry Rodney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and to unite with his sister

Ideals: Passionate, Pacifist, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Henry Rodney, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. His chestnut hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Hedonist, Impulsive. Bonds: Family, Adventurer. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Gomory Livingstone, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Dustin Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, tan, dusty cloak. His auburn hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Religious, Rich. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Royal, Male Human Adept 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)6 (-2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He is portly but not overly obese. His white hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Thomas studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Family. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Thomas Heiser, Male Human Warlock 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 9 (-1)16 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Blue sapphire (800 gp).


Social Check DCs


Lance Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple grey robe with red stripes complete with hood. With bright golden hair and a scraggly beard. His green eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: He is content; and to unite with his brother

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Slave, Family. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Lance Dalton, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 38000 sp. Sard (20 gp). White pearl (140 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs

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