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NPC Generator

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Advanced [show]


Bernard Langston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Bernard Langston, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Richie, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his blonde hair up. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He enjoys reading and quiet.

History: Rolf hails from a village terrorized by giants. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Rolf Richie, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2

Possessions: 400 gp. Red garnet (120 gp). Deep green spinel (120 gp). Violet garnet (1100 gp). Blue quartz (7 gp).


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a white costume with the symbols of the sun god on his torso. His whole body is exceptionally muscular. His hair is auburn and curly. He has amber eyes and a white hat with a brown feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Gunter Ashton, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His brown hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Frederick Barney, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Robert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Addict, Impulsive, Disease. Bonds: Rich. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Robert Myerscough, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Red spinel (110 gp).


Social Check DCs

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