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Advanced [show]


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Dumph, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 36000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Percival Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has a long black beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Slave, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Brent, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp.


Social Check DCs


Theodoric Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He carries with him a set of quarterstaffs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Cook.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Optimist, Philantrophist. Bonds: Military, Job. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Theodoric Deighton, Male Human Commoner 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)15 (+2) 7 (-2)10 (+0)
Skills Religion +5, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a black collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are blue and catlike.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Shy. Bonds: Slave, Rich, Adventurer, Family. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Arnold Hastings, Male Human Warlock 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Balimaar Spaulding, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is renowned for his bright black suits and hats. He has a long white beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Enemies, Military. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Balimaar Spaulding, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp.


Social Check DCs

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