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NPC Generator

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Advanced [show]


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Roofer father left him crippled. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Guy Anderton, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 7000 sp. Amethyst (160 gp). White pearl (160 gp). 1 Minor magic item.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To be a Beggar again.

Ideals: Optimist. Bonds: Attractive, Job, Nature. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Arnold Branson, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He was raised in a forest tribe. In his 13th year, his parents were killed by a illithids raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of illithids; and money/treasure

Ideals: Justice. Flaws: Shy. Bonds: Rich, Nature, Enemies. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Holton, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 18 (+4)16 (+3) 18 (+4)13 (+1)
Skills Insight +7, Investigation +6
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item.


Social Check DCs


Gomory Everly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears green cloth garments or leather armor, marred by sweets. His long red hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful, Insomniac. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Gomory Everly, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 17 (+3)17 (+3)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a white wide-brimmed hat and white clothes. His left leg appears badly burned and disfigured. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Fighting, Logical. Flaws: Shy. Bonds: Religious. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Theodoric Watson, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs

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