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Advanced [show]


Thomas Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to hide his balding. This brown eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his absent mother; and he desires power and/or immortality

Flaws: Cynical, Disease. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Paxton, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Rhodochrosite (15 gp). Azurite (15 gp).


Social Check DCs


Chad Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long golden beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Interpreter business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Family. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Chad Heiser, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black armored body suit, with a simple brown line shooting up and back down. He is an epitome of beauty. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Trym Clinton, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2100 sp.


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: John was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Ploughman like his mother before him.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

John Camden, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Bullseye lantern. 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Gunter Chester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His hair is black and very short. His eyes are likewise blue.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Chester, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 9 (-1)17 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 37000 sp.


Social Check DCs

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