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NPC Generator

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Roger Alby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: Gifted from a young age, Roger studied abroad. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Athletic, Passionate, Gifted, Logical. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Roger Alby, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)18 (+4) 15 (+2)16 (+3)
Skills Insight +5, Nature +7
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Military, Has a crush. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Drogo Dryden, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 13 (+1)12 (+1)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Dean Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His blonde hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Painter business at a young age. His necromantic abilities were realized during a raid on his village. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice, Gifted. Bonds: Military, Job, Adventurer. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Dean Sutherland, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries a battered shortspear and tarnished hand crossbow as well. His white hair is kept up in a ponytail inside a broad hat. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Entrepeneur. Flaws: Emotional. Bonds: Attractive. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Randal Stansfield, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is lengthy and is close to two feet long. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Ugly, Hedonist, Racist. Bonds: Nature. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Guy Jacobs, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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